Cgtrader Survivor Man
max | fbx | 3D models | 139 MB
This is qualitative 3d model of survivor man that can be used in Animation/Films/Games.
Character available in 3dsmax 2013-2016 and in FBX Format.
Mesh Resolution (Survivor+Bow)
18.600 Polygons
Model use textures in 4096x4096px textures to achive high detail level.See Texture examples in Preview..
All Textures inTGA Format
Survivor
Color: 4096x4096px
Normal: 4096x4096px
AO: 4096x4096px
Metallness: 4096x4096px
Gloss: 4096x4096px
Bow
Color: 4096x4096px
Normal: 4096x4096px
AO: 4096x4096px
Metallness: 4096x4096px
Gloss: 4096x4096px
Realtime rendering using:
Marmoset renderer
Scene included!!
Unpack textures inside Marmoset Scene folder to get proper preview.
PBR READY!!!
Character was rendered in Marmoset Toolbag with new
Metalness/Glos Workflow that actually become the industry standard.
Textures supports PBR (Physical Based Rendering Shaders)
Marmoset Toolbag 2 scene Included!
ANIMATION:
Rigged with Native Biped&Skin
Survivor is in T-Pose and can handle handmade and motion capture animation in BIP format.
Cgtrader幸存者人
最大|fbx|3D模型|139MB
这是幸存者人在动漫,电影,游戏中可以使用的定性3d模型。
在3dsmax2013年-2016 年和FBX格式可用的字符。
网格分辨率(幸存者 + 弓)
18.600多边形
模型使用纹理在4096x4096px纹理到达到高详细程度。看到纹理在预览中的例子。
所有纹理inTGA格式
幸存者
颜色:4096x4096px
正常:4096x4096px
AO:4096x4096px
Metallness:4096x4096px
光泽度:4096x4096px
弓
颜色:4096x4096px
正常:4096x4096px
AO:4096x4096px
Metallness:4096x4096px
光泽度:4096x4096px
实时渲染使用:
狨猴渲染器
现场包括!!
解压纹理狨猴场景文件夹要适当预览内。
PBR准备好!!!
字符是与新呈现在狨猴Toolbag
Metalness/格罗斯工作流,实际上成为行业标准。
纹理支持PBR(物理基础渲染着色器)
狨猴Toolbag2场景包含!
动画:
操纵与本机的两足动物与皮肤
幸存者在T 姿势,可以手工的句柄和运动捕捉BIP格式的动画。 |
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