3D Hand painted Character For Games
3D 手绘风格的游戏角色模型的制作教程,使用软件:maya,zbrush,xnormal,topogun,3D coat。
Cubebrush - 3D Hand-painted Character For Games
Duration: 9hr 30m | Video: h264, yuv420p, 1920x720 30fps | Audio: aac, 44100 Hz, 2 ch | 5.9 GB
Genre: eLearning | Language: English
This tutorial by veteran artist Marc Brunet covers the entire creation of a game character.
The tutorial lasts a little over 9h30 hours and is only sped up 2x the normal speed, so anybody can easily follow along.
Master class Content
Chapter 1 - 3D Hand-painted Character For Game - min
Chapter 2 - Blocking out the character in Maya - 82 min
Chapter 3 - Sculpting in zbrush - 178 min
Chapter 4 - Topology in topogun - 115 min
Chapter 5 - UV unwrap in maya - 53 min
Chapter 6 - Bakes in xnormal - 10 min
Chapter 7 - Hand-painted textures in 3D coat - 130 min
Cubebrush-游戏3D手绘字符
持续时间:9 小时30 m|视频:h264、yuv420p、1920 x 72030 fps|音频:aac,44100Hz,2ch|5.9GB
类型:电子学习|语言:英语
本教程由资深艺术家马克 ·深色涵盖游戏角色的整个创作。
本教程持续有点超过9 小时 30小时,只有加快2 x正常的速度,所以任何人都可以轻松地跟着。
大师班内容
章1-3D手绘角色游戏-民
章2-阻挡玛雅-82分钟中的字符
章3-雕刻在zbrush-178分钟
第4章-topogun-115分钟的拓扑结构
第5章-UV解开玛雅-53分钟
第6章-xnormal-10分钟烤
第7章-手绘纹理在3D的外套-130分钟 |
本站首发,永久链接: https://www.yipinsucai.com/thread-38002-1-1.html
|