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Sam Kennedy has been working in the video game industry since graduating from Brigham Young University in 1998. In that time, he has been both an animator and concept artist for some of the best video games in recent years, including Medal of Honor: Allied Assault and Ubisoft’s Tom Clancy titles, Ghost Recon and Rainbow Six. He’s spent the past 12 years as a freelance illustrator creating artwork for covers, interiors, cards, and magazine ads for PC Gamer, Xbox Magazine, Dust Devil Studios, IGN, Gamespot, Game Developer Magazine, and Imagine FX, just to name a few. Sam currently works for WMS Games, Inc. as a Senior Artist and somehow also found time to write and illustrate his recently published book, How To Become a Video Game Artist.
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