该培训是一系列小型项目,将涵盖在Houdini中创建各种体积效应并使用Octane进行渲染的过程。
在这六章的过程中,我们将介绍如何构建和渲染云并构建焦热着色器。我们也会看看建立自定义效果,如制作气体火焰和星云。最后,我们将看看如何制作音量灯光并创建可控制的雾量。
This training is a series of small projects that will cover the process of creating a variety of volumetric effects in Houdini and rendering them using Octane.
Over the course of the 6 chapters we will cover how to build and render clouds and build a pyro shader. We’ll also take a look at building custom effects such as making a gas flame and a nebula. Finally we’ll take a look at how to make volume lights and create a controllable volume fog.