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Make Mobile VR Games in Unity with C for Google Cardboard (2017)
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  • 发布时间:2017-7-30 02:06
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链接: https://pan.baidu.com/s/1hrFgvvI 密码: 7qgk

Make Mobile VR Games in Unity with C for Google Cardboard (2017)
WEBRip | English | MP4 + Project files | 1910 x 1080 | AVC ~421 kbps | 30 fps
AAC | 192 Kbps | 48.0 KHz | 2 channels | ~14.5 hours | 4.54 GB
Genre: eLearning Video / Development, Programming
Learn to code in .NET's C# from scratch. Make virtual reality games in Unity. Google Daydream for Cardboard.
After a false-start in the 1980s, it's finally time for VR to shine. Facebook famously bought Oculus for $2bn in 2014, and now several major headsets are on the market (Oculus Rift, Sony's PlayStation VR, HTC Vive and more). This course is focused on mobile VR, which has a huge uptake via Google Cardboard and Gear VR.
Major game engines such as Unity and Unreal are now supporting VR, and the computer power required to drive VR is finally affordable. Today we have some great platforms to work with including Oculus Rift, Google Project Cardboard, and Samsung Gear VR.
Access to this course comes with an optional, free community site where you can share games and 3D models, as well as connect with 1000s of other friendly students.
What Will I Learn?
You will learn about the current VR offerings, explore their fundamental capabilities and requirements. You'll then learn basic coding in C#, and brush-up your vector maths. From there we'll build Shoot Hoop, which as a bonus is Oculus Rift compatible. Finally we'll make a fun game for Google Project Cardboard - all using the free game development software Unity.
This course is for beginner to intermediate students of Unity and C#. No prior programming or Unity knowledge is required, and any experience you have will only help.
The free game engine Unity has the largest market share in indie games for a reason, it's modern and easy to use
Why Learn This Now?
All these new devices will need apps, and there's only one chance to be first in a particular space. Furthermore there are already millions (yes millions) of existing owners of Cardboard devices, and early Oculus Rift orders are very strong.
Please note that to build to iOS devices for Google Cardboard you will need access to a Mac running a recent version of XCode. We're are focused on mobile VR for iOS and android. An Oculus Rift is optional, but not required for the course. Hand controllers are not currently covered in the course.
In addition you can re-apply your knowledge to create apps for both the iOS and Android app store, which already have hundreds of VR apps. Now is just the right time to join them.
Who Are You To Teach Us?
Ben has already co-created the most popular game development courses on Udemy. Sam is a highly qualified computer scientist from Cambridge University. We're confident that we can help you build the skills in VR you need to get started.
The VR wave is about to come in, and I'd love you to be on it with us.
Samuel Pattuzzi & Ben Tristem
Who is the target audience?
Complete beginners to programming.
Students with no prior Unity knowledge.
C# programmers transferring to VR.
Unity Developers wanting to get ahead of the game.
This course is NOT yet ideal for advanced developers looking to deploy to PlayStation VR, or HTC Vive.
c# 为谷歌纸板 (2017) 统一移动 vr 游戏
WEBRip |英语 |MP4 + 项目文件 |1910 x 1080 |421 kbps |30 fps
aac |192 kbps |48.0 赫 |2频道 |?14.5 小时 |4.54 gb
体裁: 电子教学视频/开发, 编程
了解如何在中编写。net 的 c# 从头开始。使虚拟现实游戏在统一。谷歌白日梦的纸板。
在二十世纪八十年代的假开始之后, 这终于是 vr 闪耀的时候了。facebook 在2014年以20亿美元的价格收购了 26, 现在几个主要的耳机都在市场上 (26 裂谷, 索尼的游戏 vr, htc 万岁等)。这门课程的重点是移动 vr, 它通过谷歌的纸板和齿轮 vr 得到了巨大的吸收。
主要的游戏引擎, 如统一和虚幻, 现在支持 vr, 和计算机的力量, 驱动 vr 是最终负担得起的。今天, 我们有一些伟大的平台, 包括26裂谷, 谷歌项目纸板, 和三星齿轮 vr。
访问本课程附带一个可选的, 免费的社区网站, 您可以分享游戏和3D 模型, 以及与1000s 的其他友好的学生连接。
我会学到什么?
您将了解当前的 vr 产品, 探索他们的基本能力和要求。然后, 您将学习 c# 中的基本编码, 并温习您的向量数学。从那里, 我们将建立拍摄箍, 这作为一个奖金是26裂缝兼容。最后, 我们将做一个有趣的游戏, 谷歌项目纸板-所有使用的免费游戏开发软件的统一。
本课程是为初学者到中级学生的团结和 c#。没有事先的编程或统一的知识是必要的, 任何经验, 你只会帮助。
自由游戏引擎的统一性在独立游戏中占有最大的市场份额, 原因是它的现代和易用
为什么现在学习这个?
所有这些新的设备都需要应用程序, 而且只有一个机会在一个特定的空间中第一个。此外已经有成千上万 (是百万) 纸板设备的现有的所有者, 并且早期26裂口命令是非常强的。
请注意, 要构建到 ios 设备的谷歌纸板你将需要访问一个 mac 运行最近版本的 xcode。我们专注于面向 ios 和 android 的移动 vr。26裂谷是可选的, 但不是课程所必需的。手动控制器当前未覆盖在课程中。
此外, 您可以重新应用您的知识, 为 ios 和 android 应用程序商店创建应用程序, 其中已经有数以百计的 vr 应用程序。现在正是加入他们的好时机。
你是谁教我们的?
本已经共同最流行的游戏开发课程的 Udemy。萨姆是剑桥大学的一名高素质的计算机科学家。我们有信心, 我们可以帮助你建立在 vr 的技能, 你需要开始。
vr 浪潮即将到来, 我希望你能和我们一起。
塞缪尔. Pattuzzi 和本 tristem
谁是目标受众?
完成初学者编程。
没有事先统一知识的学生。
c# 程序员转移到 vr。
团结的开发者希望在游戏的前面。
对于希望部署到游戏 vr 或 htc 万岁的高级开发人员来说, 这门课程还不太理想。
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