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Substance Painter三维软件间连接Live Link插件
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  • 发布时间:2018-4-10 23:04
  • 人       气:6309
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链接: https://pan.baidu.com/s/1wMmJybI_z8yol7xvjgy6mQ 密码: rp1w
链接: https://pan.baidu.com/s/1pMwY0dDz3wbTsHki6WbTRw 密码: yxwj
https://renrensucai.ctfile.com/fs/474554-289485942

本软件是关于Substance Painter三维软件间连接Live Link插件,大小:40 MB,支持Win系统,语言:英语。
Substance Painter是最新的次时代游戏贴图绘制工具,具有一些非常新奇的功能,比如粒子笔刷,可以模拟自然粒子下落,粒子的轨迹形成纹理。
Allegorithmic Substance Painter是一个全新3D纹理绘画程序与以前从未见过的功能和改善工作流程,使纹理创建 3D 资产比以往更容易。它被公认的最崭新和简便易用的 3D 画家在那里。







This is the full version of the Live Link connection between Substance Painter and multiple DCC’s
It works with Cinema 4D, 3DS Max, Maya, Blender, Modo and Houdini
This plugin was built with:
SP 2017+ (pbr-metal-rough)
Blender 2.79+ (using principled shader)
Maya 2017+(Redshift, Arnold, Vray, Renderman)
Houdini 16.5+ (Redshift,Arnold,Renderman)
3DS Max 2017+ (Redshift,Arnold,Corona,Vray)
Modo (Standard mat,Unity mat, Unreal mat)
Cinema 4D(Arnold, Redshift)
Features:
All file formats from SP
Packed or non Packed textures in shaders
UDIMS
Up to 8k res export
Integration with 6 3D Programs: Blender,Maya, Houdini, Cinema 4D, 3DS Max and Modo
Integration with 8 renderers: Cycles, Evee, Arnold, Redshift, Corona, Renderman, Modo, VRay
Support of Opacity and Emissive maps + PBR Metal Roughness maps
Roadmap:
Houdini Mantra integration
Cinema 4d Integration
Marmoset Integration
Linux compatibility
+more
Known limitations:
3DS Max only works with the Slate Material editor
3DS Max corona doesn’t support UDIMS
3DS Max Arnold won’t update automatically the shader textures if you are using UDIMs (Arnold in 3ds max known limitation)
Some antivirus may detect the exe files as false positive threats, the exe files are only a way to simplify the usage, otherwise you would require to install python 2, python 3 or both depending on your computer, also you would require some additional libraries, if you prefer the python version let me know. I use pyinstaller to create an exe from my *.py scripts
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