下载连接:https://pan.baidu.com/s/1Knd8VzODGjcJZbyMdypOnA
提取密码:xk4x
本资料无需解压密码,万一需要的话解压密码为:www.htzyw.com
这是一个深入的教程超过3小时的内容,在这里我展示我的过程中创建现实的岩石在CG,提示和技巧,可用于许多领域的生产,以提高您的工作质量。
在本教程中,我讨论了如下主题:
-讨论参考文献。
在ZBrush中雕刻岩石。
——如何在MARI中快速应用现实纹理。
-使用阿诺德和玛雅阴影节点生成一个真实的着色器。
并添加最后的触摸
您还将获得一个zip文件,其中包含:
-玛雅和ZBrush场景文件
-Hyrz(MARI)和LuRez(玛雅)OBJ
从马里烘焙出来的纹理
和Zrush的置换图
This is an in depth tutorial of over 3 hours of content, where I show you my process of creating realistic rocks in CG, with tips and tricks that can be used in many areas of production to increase the quality of your work.
In this tutorial I go over subjects such as:
– discussing reference.
– sculpting the rock in zbrush.
– how to quickly apply realistic textures in mari.
– generating a realistic shader using both Arnold and Maya shading nodes.
– and adding the final touches
You will also get a zip file which contains:
– maya and zbrush scene files
– highrez (mari) and lowrez (maya) obj’s
– textures baked out of Mari
– and displacment maps from Zbrush |
本站首发,永久链接: https://www.yipinsucai.com/thread-80385-1-1.html
|