一品教程
Substance Designer中PBR岩石贴图实例工作流程视频教程
  • 百度链接:请在正文中查找
  • 提取码:请在正文中查找
  • 阿里云(不限速):
  • 天翼链接(不限速):
  • 天翼提取:
  • 115链接:
  • 备用地址:
  • 解压密码:
  • 资源类型:
  • 文件大小: MB
  • 发布时间:2018-4-2 06:19
  • 人       气:7555
  • 回复数量:1
发新帖
链接: https://pan.baidu.com/s/1zJ5SBFnm2wSN2CBFke8nqw 密码: qwsx
链接: https://pan.baidu.com/s/1jp7PsLCO5F69WyG5HNHUoQ 密码: mgtx
https://renrensucai.ctfile.com/fs/474554-301375308
https://renrensucai.ctfile.com/fs/474554-301366131
解压密码:www.rr-sc.com
本教程是关于Substance Designer中PBR岩石贴图实例工作流程视频教程,时长:5小时,大小:510 MB,MP4高清视频格式,附工程源文件,教程使用软件:Substance Designer,Quixel Mixer,作者:Philipp Schmidt,共25个章节,语言:英语。
In Rocky ground in Substance Designer, you will learn the basic understanding of the PBR Workflow and what to do (or what not to do) to achieve the PBR look. The basic Workflow for Substance Designer and the Quixel Mixer is very important, in order to easily achieve some nice looking results. After that we start with some basic rock shapes in Substance Designer. Once we are happy with our shapes we start to add smaller rocks and pebbles, which will be blended together. In addition to this, we will create some nice looking cracks on the rocks to give it a older look and some history. After we have finished our base in Substance Designer we will switch to the Quixel Mixer, where we will add some dirt and water. In the end I show everybody how to get some nice Renderings in Unreal Engine and in Marmoset Toolbag.











本站首发,永久链接:https://www.yipinsucai.com/thread-91435-1-1.html
收藏0 0 反对0
分享
            

精彩评论 1

沙发
mmbk007 发表于 2022-11-20 10:30:04 | 只看该作者
好东西 下载来看看
  • 猜您喜欢
  • 热门素材
  • 下载排行
  • 最新资源

微信订阅号

Copyright   ©2012-2021  一品教程论坛技术支持:一品素材教程网  站点帮助   ( 蜀ICP备17010416号-1 )|网站地图 | 站点地图| 网站地图 | 网站地图