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学习C4D如何使用Octane Render渲染器创建植物场景教程
在这期C4D视频教程中,作者展示了如何在Cinema 4D 和 Octane Render中创建一个植物场景。包括如何使用poliigon纹理到模型。使用 Octane Scatter Object分散对象在背景中分配植物,使用多通道系统渲染和提取景深。然后在Adobe After Effects中使用 Particular创建的粒子效果,Video Copilot的Optical Flares镜头光晕插件,Field Depth of Field景深插件营造光晕景深效果。
Textures使用: https://www.poliigon.com/
In this video I'll show you how to create a plant scene in Cinema 4D and Octane Render. We apply poliigon textures to our mesh. We use Octane Scatter Object to distribute the plants in the background. We render and extract our Depth of Field using the Multipass system. We then take it into Adobe After Effects and use Particular to create particle effects, Video Copilot's Optical Flares to create a flare and Frischluft Depth of Field Plugin for the Depth of Field.
包含中英双语字幕,英文为准确字幕,中文为机翻字幕,仅供学习参考
Octane Render 3.07和谐版 |
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