教程中文名称:ZBrush制作游戏Boss视频教程
教程英文名称:Digital-Tutors Professional Series Game Boss Creation in ZBrush
教程出品机构:Digital-Tutors
教程时长:1小时54分
教程格式:FLV 附工程源文件
教程使用软件:ZBrush 4R4, TopoGun, Maya, Marmoset Toolbag, Photoshop
教程作者:Justin Marshall
教程语言:英语
Digital-Tutors Professional Series Game Boss Creation in ZBrush
Advanced | 1h 54m | 2.45 GB | Project Files 1.65 GB | Required Software: ZBrush 4R4, TopoGun, Maya, Marmoset Toolbag, Photoshop
The objectives for this fast-pace, intensive training includes looking at options for creating a game-boss type character from start to a finished game-ready state. We’ll look at mesh creation techniques in ZBrush, topology and UV methods in TopoGun and Maya, and presentation techniques in Marmoset Toolbag. Before we start, I recommend you have experience using ZBrush, TopoGun, and Maya as we cover what would normally take hours to accomplish in a shorter span of time.
We wont’ be going step by step, but we’ll be talking about the overall idea of particular parts of the pipeline. If you’re an artist new to any of these applications, we do have Introduction and Beginner’s Guide courses to get you started. |
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