教程中文名称:UDK视觉特效大师班视频教程第二季
教程英文名称:Eat3D Advanced Visual FX Masterclass A Crash Course in Advanced Visual FX Part 2
教程出品机构:Eat3D
教程时长:4小时30分
教程格式:MP4 附工程源文件
教程使用软件:3ds Max, Unreal Development Kit (UDK July 2013)
教程作者:Jeremy Baldwin
教程语言:英语
In this second DVD of our 2-part Masterclass series, instructor Jeremy Baldwin begins by taking a look at creating custom geometry that will used to construct multiple energy shaders and particle systems in UDK. He then moves on to create a quick and unique master lens flare material. Next, Jeremy shows how to create complex shaders using UV coordinates to manipulate world coordinate parameters and vertex animation. He then goes on to create a stylized shader that is decision dependent and will swap between multiple states to hide or reveal geometry before it plays its animation. Finally, Jeremy gets crazy by redesigning the rocket launcher which comes complete with holographic muzzle flash, distortion based projectile, and energy effects that linger after detonation. This final project is a culmination of everything learned and resembles a dark-matter type weapon that explores many unique methods for animation. |
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