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使用本教程作为详细的分步指南,介绍如何从头开始重建我的沙漠基岩。
本教程遵循一种演练格式,在这里我将了解如何在图中构建每个组件,包括:
–基地形状
-侵蚀和分层
–裂缝
–砂造型
-沙丘和卵石
-为沙子和岩石扩散
-火花,法线和粗糙度
技能水平
中间层,您应该熟悉基本设计器中的节点和工作流。
内容
- 50分钟演练,覆盖整个图形从开始到结束。
–1080分辨率
–非定向偏差节点(归功于Evan Liaw和Bradford Smith)和我的简单预览节点包括
Use this tutorial as a detailed step by step guide for how to recreate my Desert Bedrock from scratch.
This tutorial follows a walkthrough format, where I go through how I built each of the components in the graph including:
– Base Shapes
– Erosion and Layering
– Cracks
– Sand Shape
– Dune and Pebbles
– Diffuse for Sand and Rock
– Sparkles, Normals, and Roughness
Skill Level
Intermediate Level, you should be familiar with the basic nodes and workflows in Substance Designer.
Contents
– 50+ minutes walkthrough covering the entire graph from start to finish.
– 1080 Resolution
– Non-directional warp node (credit to Evan Liaw and Bradford Smith) and my simple preview node are included |
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