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Max阿诺德渲染器全面基础入门视频教程Pluralsight – Fundamentals of Arnold for 3ds Max 免费下载
Arnold渲染器是一个无偏见,物理光线追踪3D渲染引擎。它是3ds Max 2018默认的渲染引擎,而且它还是电影最常用的渲染引擎之一,如地心引力,极乐空间,环太平洋,爱丽丝梦游仙境,还有许多其他。在这门课程中,3ds Max阿诺德的基础入门视频教程中,你将学习阿诺德渲染器所有的基本概念,包括如何使用阿诺德渲染器进行轻松的场景,如何创建真实的材质和渲染设置,到本课程结束时,您将了解阿诺德的所有基本概念,并将能够开始自己创建复杂的场景。所需软件:3ds Max 2018。
Arnold is an unbiased, physically based, ray tracing 3D rendering engine. It is the default complex rendering engine that comes along with 3ds Max 2018, and it is one of the most used engines in major productions like Gravity, Elysium, Pacific Rim, Alice in Wonderland, and many others. It excels itself in achieving reliable, good looking, realistic results rather quickly, which can give the user time to spend improving the actual scene, rather than tweaking its settings. Learning the fundamentals of this engine is the first step into fully understanding how it works, which can be a very useful skill to master. In this course, Fundamentals of Arnold for 3ds Max, you’ll learn all the fundamental concepts behind rendering with Arnold, making it possible for you to achieve reliable, good looking, realistic results rather quickly. First, you’ll explore how to light scenes with Arnold. Next, you’ll discover how to create realistic materials and how to render basic effects. Finally, you’ll get a better understanding of Arnold’s render settings. By the end of this course, you’ll know all the basic concepts within Arnold, and will be able to begin creating complex realistic scenes on your own. Software required: 3ds Max 2018. |
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