Digital Tutors - Modeling Hard Surfaces with NURBS in 3ds Max
Digital Tutors - 在3ds Max中用NURBS曲面建模硬表面物体
在这个教程中,我们将使用3ds Max中的NURBS技术在建立一个滑板。
In this course we will use a number of NURBS techniques to build a skateboard in 3ds Max. NURBS geometry provides several advantages over some of the other types of building methods available, but the process for creating NURBS geometry is somewhat different from building polygon or sub-d models. In this course we'll explore hard surface modeling by using a variety of NURBS and spline tools and techniques in 3ds Max to build a skateboard. We'll go over tools like fillets, making NURBS primitives, and using splines. Upon completion, you'll have a taste of the NURBS building process in 3ds Max and be able use these tools in your own projects.
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