Duration 3h 24m Project Files Included MP4
Creating Dynamic Fur with XGen inMaya
Info:
In thisMayatutorial, we’ll use the XGen system inside of Maya to create fur on an animated mesh.
We’ll go over many of the tools found within XGen, but will mainly focus on the Groom and Spline features. In addition to creating fur, we’ll also learn how to create and
convert texture maps into Ptex maps compatible with XGen as well as learn about adding secondary dynamic motion to our fur using modifiers. Finally, we’ll learn how to render
our results using mental ray.
By the end of this Maya training, you’ll have the skills to create both moving and static fur on your own characters using XGen in Maya.
持续时间3 h24 米项目文件包括的MP4
用在玛雅XGen创建动态的毛皮
信息:
在这个Maya教程教程中,我们会使用XGen系统内的玛雅动画的网格创建毛皮。
我们会去很多工具发现内XGen,但将主要集中在新郎和样条的功能。在创建后的皮毛,我们还将学习如何创建和
将纹理映射转换成Ptex地图与XGen兼容,以及了解有关添加二阶动态运动我们使用修饰符的毛皮。最后,我们将学习如何呈现
我们使用mental的结果。
这个玛雅年底培训,你得上自己的字符在玛雅人使用XGen创建动、静毛皮的技能。 |
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