下载地址:
链接: https://pan.baidu.com/s/1MLk0sZxKZUuMIkUh8eQxjQ 密码: feea
备用下载地址:
链接: https://pan.baidu.com/s/1ajtsUek7bcTv6H_ftljOzw 密码: et9b
信息:
*创建一个程式化角色的完整过程,可以阻止原始形状构成ZBrush内部。这是超过7小时的训练;
*在Autodesk Maya内部制作枪支并回复一件衣服;
*非常少的视频编辑。这里没有隐藏任何东西;
*大部分视频加速到2倍。
*英文配音和字幕。整个视频中有大量技巧和窍门。
*高品质1080p视频课程,使用60fps录制。您可以使用任何可让您放慢视频速度并实时观看的视频播放器。
本教程适用于那些已经很好地了解如何在ZBrush中导航和雕刻的人,并且具有诸如ZRemesher,DynaMesh,遮罩,裁剪和投影细节等基本知识。
我还将介绍在Autodesk Maya内部创建左轮手枪的基础网格并返回一件衣服的过程。剩下的都在ZBrush中:对Maya有一些基本知识是有用的,但不是强制性的。“
Info:
*The complete process of creating a stylized character from blocking out with primitive shapes up to posing inside ZBrush. It’s more than 7 hours of training;
*Creating a gun and retopoing a piece of clothing inside Autodesk Maya;
*Very little video editing. There is no hiding anything here;
*Most of the videos are sped up to 2x.
*Voice-over and subtitles in English. A ton of tips and tricks throughout the videos.
*High-quality, 1080p, video lessons, recorded using 60fps. You can use any video player that lets you slow down the videos, and watch them in real time.
This tutorial is recommended for those who already have a good understanding of how to navigate and sculpt in ZBrush, and have a basic knowledge of things like ZRemesher, DynaMesh, masking, clipping and projecting details from one mesh to another.
I’ll also cover the process of creating the base mesh of the revolver and retopoing a piece of clothing, both inside Autodesk Maya. The rest is all in ZBrush: having some basic knowledge of Maya is useful but not mandatory.” |
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