一品教程
cgcookie-blender动力学基本原理
  • 百度链接:请在正文中查找
  • 提取码:请在正文中查找
  • 阿里云(不限速):
  • 天翼链接(不限速):
  • 天翼提取:
  • 115链接:
  • 备用地址:
  • 解压密码:
  • 资源类型:
  • 文件大小: MB
  • 发布时间:2016-9-19 22:48
  • 人       气:196
  • 回复数量:0
发新帖
链接: http://pan.baidu.com/s/1c0yQ9g 密码: nzn2

cgcookie - Fundamentals of Dynamics
English | mp4 | H264 1920x1080 | AAC 2 ch | 1 hr 55 min | 1.13 GB
eLearning | Level: Beginner | Software: Blender 2.77
Dynamic Simulation is one of the most “magical” things we can do with Blender. In short, it’s a way to create complex procedural animations that mimic physics.
If you’ve taken a high school math class, you’ll understand that physics calculations require a lot of math. Fortunately, we don’t have to do any math in order to make our models bounce, shatter, splash, and squish – Blender does that math for us! We just give it input materials and Blender does the rest.
In this course we will be taking an introductory look at the nine types of dynamic effects that are available in Blender:
Particles: Dust floating in the air, snow falling from the sky, sparks from a welder, and so much more. This type of effect involves the simulation of large quantities of small bits; i.e. particles.
Hair: Exactly what it sounds like.
Force Fields: Blender objects that mimic real-world forces like gravity, magnetism, vortex, etc.
Rigid Bodies: You know when a Jenga tower falls? It’s like that: The simulation of rigid, non-deforming objects.
Cloth: Also, what it sounds like – The simulation of fabric.
Soft Bodies: In contrast to rigid bodies, this kind of simulation accounts for deformation of objects.
Smoke: The simulation of smoke and fire! Muahaha
Fluid: Liquid simulation like a pipe gushing water for example.
Dynamic Paint: Think of this like writing with your finger on a foggy mirror. This is an interesting simulation genre that interprets object-to-object interaction into surface information like vertex weights.
cgcookie-动力学基本原理
英语|mp4|H2641920 x 1080|AAC2ch|1小时55分钟|1.13GB
电子教学|级别︰初学者|软件︰搅拌机2.77
动态仿真是我们可以用搅拌机做的大多数"神奇"的事情之一。总之,它是一个方法来创建复杂的程序性动画模拟物理。
如果你已经高中数学课上,你会理解物理计算需要大量的数学计算。幸运的是,我们不必做任何数学使我们模型反弹、粉碎、飞溅,并挤— —搅拌器,数学对我们来说!我们只是给它输入材料和搅拌器休息。
在此课程中,我们将采取介绍性的看看在搅拌机中可用的动态影响的九个类型︰
颗粒︰漂浮在空中,雪从天上掉下来的灰尘火花从一名焊工,等等。这种类型的影响涉及到大量的小块;仿真即是粒子。
头发︰你这件事听起来像。
力场︰搅拌机模仿现实世界势力像重力、磁力、涡等的对象。
刚体︰你知道当一个积木塔降临吗?就是这样︰刚性、非变形对象的仿真。
布:,什么它听起来也像— —的织物仿真。
软体︰与刚体,这种模拟帐户变形的对象。
烟︰烟和火的模拟!Muahaha
流体︰液体模拟像例如涌水管道。
动态油漆︰认为这像写作与你的手指上有雾的镜子。这是一个有趣的模拟流派解释像顶点权重的表面信息对象与对象交互。
本站首发,永久链接:https://www.yipinsucai.com/thread-106760-1-1.html
收藏0 0 反对0
分享
  • 猜您喜欢
  • 热门素材
  • 下载排行
  • 最新资源

微信订阅号

Copyright   ©2012-2021  一品教程论坛技术支持:一品素材教程网  站点帮助   ( 蜀ICP备17010416号-1 )|网站地图 | 站点地图| 网站地图 | 网站地图