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你有没有试过让一个角色行走动画,但结果不正确,你不知道如何修复它?如果是这样的话,这门课,在玛雅文化遗址做一个步行循环,对你来说是一个完美的过程,因为你将学习如何规划,阻塞,完成一个步行周期。首先,你将学习和创造一个行走的主要关键位置。接下来,您将添加细分位置来控制间距和权重,并添加拖动和重叠操作。最后,您将使用图形编辑器清理和细化动画。当你完成这门玛雅课程时,你不仅知道如何创建一个行走周期,而且还知道如何识别动画中的问题并改正它们。
Have you ever tried to animate a character walking, but the result wasn’t moving correctly, and you didn’t know how to fix it? If so, this course, Animating a Walk Cycle in Maya, is the perfect course for you because you will learn how to plan, block in, and complete a walk cycle. First, you will learn and create the major key positions of a walk. Next, you will add breakdown positions to control spacing and weight, and add drag and overlapping action. Finally, you will clean up and refine the animation using the graph editor. When you’re finished with this Maya course, you will not only know how to create a walk cycle but also how to identify problems with the animation and correct them. Software required: Maya 2018. |
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