链接: https://pan.baidu.com/s/1hsn4uBa 密码: nhfh
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Lynda - Unity 5: Network Gaming
Size: 532 MB | Duration: 1h 35m | Video: AVC (.mp4) 1280x720 30fps | Audio: AAC 48KHz 2ch
Genre: eLearning | Level: Intermediate | Language: English
Adding a multiplayer component can enhance a game's overall playability—not to mention its staying power in the marketplace. In this course, boost your network development skills and discover how to use Unity 5 to add multiplayer network components to your games. Bruce Van Horn starts by covering a little network game theory, and then dives into the creation of a multiplayer tank combat game. Learn how to adapt this classic game concept into a network-playable LAN game that can be played over the Internet. Along the way, learn about setting up the Network Manager, adding health indicators, fragging the enemy, and more.
Topics include:
* Reviewing how network gaming works
* Creating a multiplayer game
* Setting up the Network Manager
* Testing the game
* Firing projectiles
* Adding a health indicator
* Fragging the enemy
* Respawning
琳达-团结5︰网络游戏
大小︰532MB|持续时间︰1 h35 m|视频︰AVC(.mp4)1280 × 72030fps|音频︰AAC48 KHz2 通道
类型︰电子学习|级别︰中级|语言︰英语
添加多层组件可以提高游戏的整体可玩性 — —更不用说其在市场上的持久力。在本课程中,您可以提高网络发展技能和发现如何使用统一5将多人游戏网络组件添加到您的游戏。布鲁斯 ·范霍恩开始覆盖一个小的网络游戏理论,然后潜进创作的多人游戏的坦克战斗游戏。学习如何适应这个经典的游戏概念到一个网络播放的局域网游戏,可以通过互联网发挥。一路走来,了解有关设置网络管理器,添加健康指标,fragging的敌人,和更多。
主题包括︰
*审查网络游戏的工作原理
*创建一个多人游戏
*设置网络管理器
*测试游戏
*发射
*添加健康指示器
*Fragging敌人
*在重生后 |
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