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琳—3ds Max坚硬的表面建模基础知识
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  • 发布时间:2017-1-2 20:28
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链接: https://pan.baidu.com/s/1kUD36ar 密码: 9nbu

Duration 2h 38m Project Files Included MP4
Title: Lynda – 3ds Max: Hard Surface Modeling Basics
Info:
Hard surface modeling is all about designing man-made objects: machines, vehicles, tools, weapons, and so on. Because the edges and angles are distinct and the surfaces are typically smooth, there are many opportunities to use 3ds Max’s built-in tools to make your modeling process more efficient. 3ds Max: Hard Surface Modeling Basics helps you learn the tools and techniques to model a high-poly mesh—in this case, an old deep sea diving helmet and shoulder guard—as quickly and efficiently as possible. The assets you produce as a result of this course can be used in games, product visualizations, and more. Join Joel Bradley as he shows how to set up your environment for maximum efficiency and use a variety of techniques to execute the final design, including spline modeling, welding, component modeling, extruding from primitive objects, cutting, and box modeling. Plus, learn how to use the power and flexibility of the modifier stack to refine your hard surface models.
持续时间2 h38 m项目文件包括的MP4
标题︰琳达— —3dsMax︰坚硬的表面建模基础知识
信息︰
硬表面建模是所有关于设计的人造物体︰机器、车辆、工具、武器,等等。因为边和角截然不同,通常光滑表面,有很多机会使用3dsMax内置的工具,使您的建模过程更有效率。3dsMax︰硬表面建模基础知识可以帮助你学习的工具和技术来模拟高聚网格 — — 在这种情况下,一个老深海潜水头盔和肩膀守卫 — — 尽可能快速、高效地尽可能。你通过这门课程产生的资产可以用于游戏、产品可视化效果,和更多。正如他显示如何设置您的环境实现最大效率和使用各种技术来执行最终的设计,包括样条建模、焊接、组件建模,从原始对象挤压、切割、和箱建模加入乔尔 ·布拉德利。另外,学习如何使用的力量和灵活性的修改器堆栈来完善你硬的表面模型。
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