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Maya创建逼真的木纹,皮革,砖块和织物纹理视频教程 1.07GB
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  • 发布时间:2018-3-21 23:19
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链接: https://pan.baidu.com/s/1FpVi8wFBP2gfOdkXLAQnUw 密码: c7vy
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MP4 | 视频:h264,1280x720 | 音频:AAC,48 KHz,2 Ch | 时长:5h 1m | 1.07 GB
类型:电子学习| 语言:英语+ .SRT | 级别:高级
仍然没有你在渲染中找到的专业结果?超越基本纹理。学习如何使用先进的Maya工作流程创建逼真的木纹,皮革,砖块和织物纹理,该工作流程结合了Photoshop,Mudbox和Substance Painter等工具。教练Andy Beane带着现有的模型,如皮椅和落地灯,并展示如何构建一个视觉故事,增强他们外观的真实感。他使用Photoshop中的图像处理功能来构建3D纹理,并展示如何直接在Mudbox中的模型上绘制它们 - 实时获取最终渲染状态预览。然后他切换到Substance Painter,创建在Maya中应用的程序纹理。
主题包括:
UV基础
平铺纹理
缩放纹理
创建凹凸,镜面和法线贴图
绘制纹理
导出和渲染纹理
贴图在Substance Painter中创建纹理将Substance Painter中的
纹理应用到Maya
MP4 | Video: h264, 1280×720 | Audio: AAC, 48 KHz, 2 Ch | Duration: 5h 1m | 1.07 GB
Genre: eLearning | Language: English + .SRT | Level: Advanced
Still don’t have the professional results you’ve been looking for in your renders? Go beyond basic textures. Learn how to create realistic wood grain, leather, brick, and fabric textures using an advanced Maya workflow that incorporates tools like Photoshop, Mudbox, and Substance Painter. Instructor Andy Beane takes existing models such as a leather chair and a floor lamp and shows how to build a visual story that enhances the realism of their appearance. He uses image manipulation features in Photoshop to build 3D textures and shows how to paint them directly on your models in Mudbox—getting a final-render-like preview in real time. Then he switches to Substance Painter, creating procedural textures that are applied back in Maya. The course provides hands-on practice and a solid workflow that will help you texture almost any object you encounter in the future.
Topics include:
UV basics
Tiling textures
Scaling textures
Creating bump, specular, and normal maps
Painting texture
Exporting and rendering texture maps
Creating textures in Substance Painter
Applying textures from Substance Painter to Maya
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